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last deploy · 0153
Drafts
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Queued
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In progress
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Merged today
5
Deployed (all)
5
Throughput & cycle time
Avg cycle time
5h 35m
rolling 2
Throughput
5 / day
last 24h · 5 / week trend
Reconcile patches
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Failed cycles
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last 30 days
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Spec
Title
Type
Waiting
Queue is empty. Promote a draft with
/spec-promote <id> or queue a new one with /spec-queue.Recent activity
last 24 hours
12:14:13 UTC
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handoff written0153 · handoffs/2026-05-22-spec-0153-dashboard-redesign-staged-hero-and-activity-feed.md
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12:13:38 UTC
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deployed0153 · Dashboard redesign — design-system primitives, expandable in-flight hero with stage timeline, activity feed · v1.18.0
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11:53:17 UTC
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11:53:02 UTC
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in progress0153 · Dashboard redesign — design-system primitives, expandable in-flight hero with stage timeline, activity feed
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11:44:43 UTC
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queued0153 · Dashboard redesign — design-system primitives, expandable in-flight hero with stage timeline, activity feed · position 1
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10:50:17 UTC
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deployed0152 · Spec lifecycle system v1 — typed drafts, dev queue, dashboard, session naming · v1.17.0
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10:50:17 UTC
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handoff written0152 · handoffs/2026-05-22-spec-0152-spec-lifecycle-system-v1.md
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00:00:00 UTC
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queued0152 · Spec lifecycle system v1 — typed drafts, dev queue, dashboard, session naming
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00:00:00 UTC
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in progress0152 · Spec lifecycle system v1 — typed drafts, dev queue, dashboard, session naming
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Drafts
backlog · promote with
/spec-promote <id>001
Summary tab v2 — celebratory close-out with verdict, stats, critique outcomes, and markdown download
new-feature
park · 12h 18m
002
new-feature
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All specs
5 shipped · 0 queued · 0 in flight
Spec
Title
Type
Status
Version
Dashboard redesign — design-system primitives, expandable in-flight hero with stage timeline, activity feed
new-feature
deployed
1.18.0
Spec lifecycle system v1 — typed drafts, dev queue, dashboard, session naming
new-feature
deployed
1.17.0
Design-system parity for critique surface + canonical Agent Input grouping + run-ID copy affordance
bug
deployed
1.16.0
Canonical prompt-pieces registry + per-attachment token tracking — protocol, persistence, and consumption surfaces
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ready
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Sources & provenance — investigation outcome and per-critique-card surface (incl. Phase 4 Issue/Comment patches)
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ready
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Phase 4 deadlock — draft extractor body retention + escape-valve breadth for terminal-ledger AGREED
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ready
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Active-agent gradient pulse · uniform critique card heights · run-id chip in header row 2
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ready
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Substantive-convergence escape valve — canonical-promote when both AGREED with terminal ledger but artifact hashes drift
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ready
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Unify run-status derivation — single source of truth across the All-Runs list, the run-detail page, and the orchestrator's exit-code emission
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ready
—
Phase 0 round cards + side-by-side critique modal — close the round-by-round visibility gap for the brief negotiation
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ready
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Run-detail surface rework — agent chips into Timeline pane, narrow critique compaction, M3 segmented phase progress, timeline card chip slim-down
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in-flight
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CSS finalization + v1 token block removal + IBM Plex removal (close the migration arc)
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proposed
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Remaining JSX (app / errors / compare / auth / search / shared) v1 → v2 token migration
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proposed
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Onboarding tour visual rewrite + unified Admin/Settings + server-persisted onboarding state
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proposed
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Critique filter header height parity + responsive compaction + timeline card right-alignment
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in-flight
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Deep Research consumption & cost tracking — collapsed/unfolded redesign, canonical piece aggregation
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implemented
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Critique cards — bucket correctness, expanded-card scroll, badge cleanup, height parity with Timeline
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merged
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M3 chrome + run-detail header JSX wiring (plus restore live agent strip dropped by spec 0099)
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proposed
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Loading + States + A11y + Light + Responsive verification sweep (cross-cutting polish + verification of all earlier specs in both themes and three breakpoints)
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proposed
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Onboarding tour overlay + ProgressSegs admin (8-step tour over the live app via data-tour-anchor attributes; no redraw of underlying surfaces; ProgressSegs 8-segment per-user track)
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proposed
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How It Works overlay + right-side menu + Changelog (full-screen M3 dialog · sticky right menu · How It Works ↔ Changelog toggle · 9 collapsible sub-sections with inline diagrams)
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proposed
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Consumption pane full rework — collapsed + unfolded with sub-rows + uniform width across phases with round chip above card + sticky bottom legend
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proposed
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Timeline pane M3 rework — header chrome + vertical phase rail outside column anchored to header centers + tl-turn variants + single dashed top border on unfold + REPAIR row variant with explainer
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proposed
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Critique pane M3 rework — Bar 1 (title · phase tabs · totals · drift chip) + Bar 2 (kind tabs · agent · status filters) + collapsible status-grouped sections + Σ Summary state + phase-header sizing taller than card headers
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proposed
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QuestionThread + unified item-card family (Q · D · I · C cards with one anatomy — who → when → what → quote, six-word verdict vocabulary, tonal bubble + quote inside bubble, dashed footer)
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proposed
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M3 modal primitive (basic 560 dp + rich 1080 dp, shape-xl, elevation-3, agent-tinted left border)
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proposed
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M3 tabs + top app bar + chrome compaction (run-list 3→2 headers, top-bar layout when viewing a run)
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proposed
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M3 cards + AgentStrip + badge inventory + hover elevation-2 rule + AgentStrip badge sizing/symmetry
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proposed
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M3 atoms — buttons (5 variants) + FAB + icon button + chips (4 kinds) + status pills (canonical OK) + switches + segmented buttons
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proposed
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Material 3 token & foundation layer (palette, type, shape, elevation, state, motion, density, fonts, icons, base)
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proposed
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Parser robustness for cross-round Q/A/issue linkage + code-fence awareness (data-integrity overhaul)
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proposed
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Convergence escape hatches for stuck-AGREED loops (canonical-FSD synthesis, stuck-AGREED escape valve, hard ledger feedback)
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proposed
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Consumption tab rework — phase headers above rows, single card per agent, no duplicate compact bar
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in-review
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Agent Input panel — system-prompt fallback, structural hierarchy, modal vertical space
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in-review
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Hosted UI modal-load perf — warm machine, gzip, immutable cache headers, server-side LRU
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merged
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Run-detail header — agent strip equalization, phase-tab info hierarchy, remove blocking banner
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merged
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Modal primitive (single + split) + sub-tabs + RoundScrubber + provider-symmetric SourceCard
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merged
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Timeline + critique restructure (PhaseRail + ChipCluster + 3-axis filter + DriftCluster + Summary panel + CardHeadline migration)
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merged
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Primitive vocabulary — Button, StatusBadge, Chip, RunIDChip, ThemeToggle, Card, AgentStrip + today's-component migration
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merged
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Critique data integrity — parser coverage, badge wiring, modal load paths, count reconciliation
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merged
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Critique rework — Phase 4 answer linkage fix, compact cards, summary tab, timeline-pane re-alignment
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merged
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Cost-pipeline integrity — preserve metrics on resume, price the cache tier that was actually used, fold tool spend into the headline
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merged
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Web search audit foundation + protocol parser fixes + resume hardening + --notion repeatable
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merged
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Critique navigation — first-class Q+D, side-by-side rework, sentiment cards, click-to-highlight
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merged
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Consumption-tab follow-ups — tier-lookup window, click-to-expand bars, per-phase web-search count
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merged
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Timeline UX pass — inline unfold, per-input segments, real context windows, parser repairs
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merged
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Visualisation foundations — modal pattern, summary cards, preflight tabs, attachment ingest
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merged
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Live data fidelity — round counts, disagreement parsing, terminal-status pills, chip math
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merged
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